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  1. The Hustle
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  3. Fight Club NFTs (Ronin)
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Levels, Attributes and Stats System (Ronin)

Last updated 2 months ago

Attributes points are specific to a character and each character can gain a total of 100 attribute points.

What are combat levels?

Combat Levels represent a characters overall progression in Fight Club. Characters level up by earning XP, which can be gained in two ways:

  1. Winning or losing fights – Every battle helps you grow stronger.

  2. Training your fighter – Improve your skills outside of combat.

Combat Level and XP threshold table

The table below is a guide highlighting XP threshold in order for a character to level in Fight Club.

Level

Level XP

XP Required to level

0

0

200

1

200

600

2

800

1,200

3

2000

2,000

4

4000

3,000

5

7000

4,200

6

11200

5,600

7

16800

7,200

8

24000

9,000

9

33000

11,000

10

44000

13,200

11

57200

15,600

12

72800

18,200

13

91000

21,000

14

112000

24,000

15

136000

27,200

16

163200

30,600

17

193800

34,200

18

228000

38,000

19

266000

42,000

20

308000

46,200

21

354200

50,600

22

404800

55,200

23

460000

60,000

24

520000

65,000

25

585000

70,200

26

655200

75,600

27

730800

81,200

28

812000

87,000

29

899000

93,000

30

997800

98,800

31

1102600

104,800

32

1213600

111,000

33

1331000

117,400

34

1455000

124,000

35

1585800

130,800

36

1723600

137,800

37

1868600

145,000

38

2021000

152,400

39

2181000

160,000

40

2348800

167,800

41

2524600

175,800

42

2708600

184,000

43

2901000

192,400

44

3102000

201,000

45

3311800

209,800

46

3530600

218,800

47

3758600

228,000

48

3996000

237,400

49

4243000

247,000

50

4499800

256,800

What are attributes?

Attributes represent the core qualities that a player can customize, like strength or dexterity, by assigning points. Every time a character levels up, they earn 2 attributes. Character Fight Club attributes: Strength, Vitality, Dexterity and Luck

What are stats?

Stats are the measurable outcomes of attributes, such as power or defence, reflecting how attributes impact performance in battle. Character stats: Power, Defence, HP, Accuracy, Evasion, Dodge Chance and Critical Chance

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