The Hustle Wiki
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          • 📚Registering a fighter (WAX)
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    • 📘The Hustle (Ronin)
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      • 📘Hustling NFTs (Ronin)
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        • 📘Safe (Ronin)
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        • 📘Fight Club Crates & Packs (Ronin)
        • 📘Characters Battle Stats (Ronin)
        • 📘Standard Sets (Ronin)
          • 📘Karate Set (Ronin)
          • 📘Boxing Set (Ronin)
          • 📘Santa Set (Ronin)
        • 📘Weapons (Ronin)
          • 📘Baseball Bat (Ronin)
          • 📘Knuckle Duster (Ronin)
        • 📘Trinkets (Ronin)
          • 📘Gold Chain (Ronin)
          • 📘Energy Drink (Ronin)
        • 📘Legendary Gear (Ronin)
        • 📘Battle - Fight Club (Ronin)
          • 📘NPCs Fight (Ronin)
          • 📘Loot Pool (Ronin)
          • 📘NPCs Aggro System (Ronin)
          • 📘1 vs 1 (Ronin)
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          • 📘Levels, Attributes and Stats System (Ronin)
          • 📘Tournaments (Ronin)
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          • 📘Randomized Gear Stats System (Ronin)
          • 📘Skills and Set Bonus
          • 📘Fight Club Crafting System
          • 📘Gear Durability
        • 📘Fight Club Badges (Ronin)
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  1. The Hustle
  2. The Hustle (Ronin)

Roadmap (Ronin)

Go Back to RON Menu

Our Journey So Far

Discover our roadmap, milestones, and achievements that have shaped our journey. Explore how far we've come and where we're headed.

Recently Implemented (4)

Q1-25: Game Logic Design Q1/25: Whitepaper Q1/25: Website Launch Q1/25: Game asset design and NFT creation

What's happening now (4)

Series 1 NFTs Testenet Smart Contract Development Testnet NFT Mint and Reveal Smart Contract Development Whitelisting

Promos and collaborations

What's coming next (7)

Q2-25: Mainnet NFTs Mint and Reveal Smart Contract Deployment Q2-25: Gain access to the launchpad and customization Q2-25: Integrate NFT smart contract Launchpad Q2-25: Character Mint Q2-25: Safe Mint Q2-25: Fight Club Equipment Mint Q2-25: Pack Reveal

Upcoming (9)

Q2/25: Token Contract Development Q2/25: Token Contract Deployment Mainnet Q2/25: Initial Liquidity pairing Dirty Cash/Ron Q3/25: Testnet Backend and Frontend Integration Q3/25: Feature testing and improvements Q3/25: Mainnet Integration Q3-25: Properties (Land) Mint Q3-25: Reveal

Q4/25: Year 1 Season One - Game Launch

Last updated 2 months ago

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