The Hustle Wiki
  • The Hustle
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        • ๐Ÿ“šGetting Started (WAX)
          • ๐Ÿ“šHustle Logging & Registering Your Account (WAX)
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          • ๐Ÿ“šHustle - Core Gamepaly (WAX)
            • ๐Ÿ“šAdd a character (WAX)
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            • ๐Ÿ“šCollecting $HDC (WAX)
            • ๐Ÿ“šRemoving & Unequipping NFT (WAX)
          • ๐Ÿ“šSafe (WAX)
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          • ๐Ÿ“šLaundering (WAX)
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          • ๐Ÿ“šWithdrawing $HDC (WAX)
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        • ๐Ÿ“šTroubleshoot (WAX)
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        • ๐Ÿ“šNPCs Fight (WAX)
        • ๐Ÿ“š1 vs 1 (WAX)
        • ๐Ÿ“šAttributes and Levels Points (WAX)
        • ๐Ÿ“šTournaments (WAX)
        • ๐Ÿ“šGetting started in Fight Club (WAX)
          • ๐Ÿ“šFight Club Logging & Registering Your Account (WAX)
            • ๐Ÿ“šFight Club Visit the Drop shop (WAX)
            • ๐Ÿ“šFight Club - Check your stash and equip an NFT (WAX)
            • ๐Ÿ“šSetting Characters Stats (WAX)
            • ๐Ÿ“šRegistering a fighter (WAX)
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            • ๐Ÿ“šSetting Items Stats
            • ๐Ÿ“šEquipping fighting gear (WAX)
            • ๐Ÿ“šTraining (WAX)
            • ๐Ÿ“šHow to level a fighter (WAX)
            • ๐Ÿ“šHow to set attribute points (WAX)
            • ๐Ÿ“šHow to reset attribute points (WAX)
          • ๐Ÿ“šAttributes vs Stats (WAX)
          • ๐Ÿ“šHow to join tournaments (WAX)
          • ๐Ÿ“šHow to challenge a player (WAX)
          • ๐Ÿ“šHow to fight NPCs fight (WAX)
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          • ๐Ÿ“šSetting Characters Stats (WAX)
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    • ๐Ÿ“˜The Hustle (Ronin)
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      • ๐Ÿ“˜Game Overview (Ronin)
        • ๐Ÿ“˜Mining (Ronin)
          • ๐Ÿ“˜RnG (Ronin)
          • ๐Ÿ“˜Properties and locations (Ronin)
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          • ๐Ÿ“˜Upgradeable Characters (Ronin)
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          • ๐Ÿ“˜Missions (Ronin)
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          • ๐Ÿ“˜Ghost (Ronin)
          • ๐Ÿ“˜Riley (Ronin)
          • ๐Ÿ“˜Turan (Ronin)
          • ๐Ÿ“˜Minoto (Ronin)
          • ๐Ÿ“˜Crazy T (Ronin)
          • ๐Ÿ“˜Hinoa (Ronin)
          • ๐Ÿ“˜Bugz (Ronin)
          • ๐Ÿ“˜Professor K (Ronin)
        • ๐Ÿ“˜Safe (Ronin)
        • ๐Ÿ“˜Boosts (Ronin)
          • ๐Ÿ“˜Reward Boosts (Ronin)
          • ๐Ÿ“˜Preventative Boosts (Ronin)
          • ๐Ÿ“˜Utility Boosts (Ronin)
          • ๐Ÿ“˜Progression Boost (Ronin)
          • ๐Ÿ“˜Safe Reward Boosts (Ronin)
        • ๐Ÿ“˜Passes (Ronin)
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      • ๐Ÿ“˜Fight Club NFTs (Ronin)
        • ๐Ÿ“˜Fight Club Crates & Packs (Ronin)
        • ๐Ÿ“˜Characters Battle Stats (Ronin)
        • ๐Ÿ“˜Standard Sets (Ronin)
          • ๐Ÿ“˜Karate Set (Ronin)
          • ๐Ÿ“˜Boxing Set (Ronin)
          • ๐Ÿ“˜Santa Set (Ronin)
        • ๐Ÿ“˜Weapons (Ronin)
          • ๐Ÿ“˜Baseball Bat (Ronin)
          • ๐Ÿ“˜Knuckle Duster (Ronin)
        • ๐Ÿ“˜Trinkets (Ronin)
          • ๐Ÿ“˜Gold Chain (Ronin)
          • ๐Ÿ“˜Energy Drink (Ronin)
        • ๐Ÿ“˜Legendary Gear (Ronin)
        • ๐Ÿ“˜Battle - Fight Club (Ronin)
          • ๐Ÿ“˜NPCs Fight (Ronin)
          • ๐Ÿ“˜Loot Pool (Ronin)
          • ๐Ÿ“˜NPCs Aggro System (Ronin)
          • ๐Ÿ“˜1 vs 1 (Ronin)
          • ๐Ÿ“˜Dynamic Fighting Style (Ronin)
          • ๐Ÿ“˜Levels, Attributes and Stats System (Ronin)
          • ๐Ÿ“˜Tournaments (Ronin)
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          • ๐Ÿ“˜Randomized Gear Stats System (Ronin)
          • ๐Ÿ“˜Skills and Set Bonus
          • ๐Ÿ“˜Fight Club Crafting System
          • ๐Ÿ“˜Gear Durability
        • ๐Ÿ“˜Fight Club Badges (Ronin)
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  1. The Hustle
  2. The Hustle (Ronin)
  3. Game Overview (Ronin)
  4. Mining (Ronin)

RnG (Ronin)

Last updated 1 month ago

The Hustle consist of RNG (random number generation) mechanics as well as some other dynamic mechanics which makes this crew management game, not just fun, but also engaging, challenging and strategically focused.

RnG mechanics are aspects of the game design, or rules, in which the player follows within the hustle universe. These dictate how the player acts within the game and the output.

Resource Collection RnG (expand to find out more)

When collecting Dirty Cash from a character in either The Corner, Trap house or Clandestine Lab one of the following RNG events can happen.

Event 1: 55% chance - โ€œCollection Successfulโ€ Player receives 100% of mined Dirty Cash.

Event 2: 35% chance โ€œStop and Searchโ€ Player loses 90% of their mined Dirty Cash. ๐Ÿ”นIf bulk collection is made and a stop and search is triggered, 60% of total crew characters will be penalised with a criminal record. ๐Ÿ”นFor every third stop and search triggered the character or 60% of total characters if bulk collection was made, will be sent to jail.

Event 3: 15% chance โ€œPolice shoot out โ€œ Player loses 50% of the reward. ๐Ÿ”นIf bulk collection is made and Police Shootout is triggered, 60% of total crew characters will be penalised with a criminal record. ๐Ÿ”นFor every second Police Shootout triggered, the character or 60% of total characters if bulk collection was made, will be sent to jail.

Withdrawals RnG(expand to find out more)

In The Hustle, the police are always watching, working tirelessly to stop your rise to the top. This includes confiscating any Dirty Cash being illegally wired out.

Event 1: 55% chance โ€œDrop has been interceptedโ€ - Player loses 100% of drop request.

Event 2: 30% chance โ€œDrop successfulโ€ - Player withdraws total requested amount

Event 3: 15% chance โ€œDrop compromisedโ€ Unlucky - player loses 65% of withdraw request

501+ per withdraw

Event 1: 65% chance โ€œDrop has been interceptedโ€ - Player loses 100% of drop request.

Event 2: 25% chance โ€œDrop successfulโ€ - Player withdraws total requested amount

Event 3: 10% chance โ€œDrop compromisedโ€ Unlucky - player loses 65% of withdraw request

Withdrawals World Modifier (expand to find out more)

The Drop Zone system introduces a dynamic risk-reward mechanic affecting all players. As more Dirty Cash Drops (withdraws) are attempted within a 24-hour period, the overall success rate for withdrawals decreases for everyone.

Once an undisclosed threshold is reached, the failure rate spikes dramatically, reaching 90%, making further attempts extremely risky. However, at a random time, the system resets back to its default success rate, starting a fresh cycle before the failure rate climbs again.

This mechanic encourages strategic timing for withdrawals.

Safe Maintenance (RnG) (expand to find out more)

Safe Maintenance puts players in control of keeping their earnings flowing. Every 48 hours, you must decide whether to maintain your Safe. Failure to do so after completing a 3-phase cycle will stop it from generating Hustlers Token.

However, maintenance comes with an element of chance:

  • Greasing โ€“ 50% chance

  • Recalibration โ€“ 50% chance

Each maintenance job has a different cost, requiring a mix of Hustlers Token and Clean Cash. The larger the Safe, the higher the cost, making efficient resource management essential.

You can attempt to withdraw a minimum of 10 Dirty Cash as many times as you want, but the higher the amount, the greater the chance of failure. If you trigger three failed withdrawals within 24 hours, a 24-hour cooldown is applied, preventing any further withdrawal attempts during that time. NOTE: Withdrawals RnG do not apply when utilising Withdrawals amounts and chance rates 10-500 per withdraw

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